KeyShot Bottle Tutorial














Transparent material challenges.
Glass, liquid, and labels are three of the most challenging material combinations in product rendering. They interact with light in complex ways, require careful setup, and have plenty of common pitfalls that can make a rendering look unconvincing even when everything else is right.
This tutorial walks through a complete spirits bottle project from the ground up — including the 3D modeling in Fusion 360, label creation in Illustrator and Photoshop, and all the rendering work in KeyShot. It's an honest, real-time look at the process, including the challenges that come up along the way and how to work through them.
Lesson outline
The tutorial is recorded in real time, which means you'll see challenges arise and watch how they get solved — a more honest look at the process than a polished, edited walkthrough.
Things you'll learn
- How to model a bottle with liquid in it using Fusion 360
- Best practices for creating graphics & labels in AI and PS
- Importing a model into KeyShot
- Camera settings for product rendering
- Creating materials from scratch in KeyShot
- How to use KeyShot's material graph
- Troubleshooting labels on glass
- Two approaches for lighting glass
- How to use KeyShot's HDRI editor
- How to use physical lights in KeyShot
- Render settings for transparent materials
- How to use KeyShot's geometry view
- Render settings in KeyShot
- Final touches & post production in Photoshop
- How I work through challenges along the way
Let's render some spirits!
Here's a look at the images you'll learn to create in this course. A clean empty and full bottle image, plus how to make all the details from textures to displacement, materials, lighting and post production.
Everything You Get When You Enroll
✓ 9 step-by-step tutorial videos (~3 hours 23 minutes total)
✓ All project files referenced in the tutorial
✓ Lifetime access

Meet your KeyShot instructor
Since then I've started my own visualization studio and taught thousands of students through my courses. I built this one to give you the shortcut I never had — the real techniques and workflows, without the years of trial and error it took me to find them.
What if you don't like the course?
While I have done my best to create an amazing course and describe it accurately, I understand that I can't please everybody.
If you take the course and feel like I did not deliver on the value I promised, just email me asking for a refund. I will issue one.
To be eligible for a refund, the request must be made less than 90 days from date of purchase.

