Level 2 - Intermediate

KeyShot Material Masterclass

166 lessons · ~22 hours · project-based lessons
The most in-depth course available on materials in KeyShot
Lifetime access
Testimonials

What students say about my courses

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Before taking the course, I was literally limited to the already-built materials in the library section. I liked how you covered in detail all aspects involved in building materials, and the resources you provided to support this course are really great! After working through this course, I'm now able to build my own materials that I like. My understanding of image-based and procedural textures has absolutely improved a lot. A great learning outcome is that now I have a better understanding of how materials and textures work!
Hussain
Aleid
Before taking the KeyShot Material Masterclass, my biggest struggles were LED lighting and transparent materials. This course helped me improve my renderings like you wouldn't believe! I'm now more confident when choosing and adjusting material properties. After taking this course, I'm able to confidently produce much more realistic renderings that our company can use.
Marina
Hunter
Before taking the course, my biggest struggle was giving more realism to certain materials. What I liked best about this course is that it's very systematic, and I'm capable of looking it up again when I forget something. After working through the course, my skills improved the most in working with certain utilities and workflows I wasn't used to. I can create way more customized materials from scratch.
Markus
Ermert
Before taking the course, navigating through the vast array of options without clear guidance was quite overwhelming. What I liked best about this course was the hands-on approach and detailed explanations. After working through the course, my skills in material settings and realistic textures improved the most. The insights and skills I gained from this course have been invaluable, significantly enhancing my rendering capabilities and boosting my confidence.
Anonymous
Student
Dealing with the material graph and fine-tuning materials was a big challenge before I took the KeyShot Material Masterclass. Now, the material graph is not a mystery. The best part of taking this course is that I feel able to translate the materials I see in my head to the computer screen without having to follow along with another tutorial every time. My favorite part of the Material Masterclass were the project-based lessons where I applied my new skills to a final project.
Diego
Before taking the Material Masterclass course, it was hard to know all the material-related options and tools within KeyShot. Understanding which textures to use to get specific results was a challenge. Now, the functions and logic of KeyShot materials makes sense. What I liked best about this course is the structure and that the course is broken up into small videos. The fact that I can quickly go back to refresh my memory if needed is great!
Alberto
Mantegna
As easy as KeyShot is, it takes more than basic knowledge to create renderings at a professional level. The KeyShot Material Masterclass teaches not only fundamentals but shows how to use KeyShot more efficiently, which makes it more fun to use. I now have a better understanding of utility nodes and the Material Graph as a whole.
Giorgio
Bianchini
Understanding the technical aspects of material and lighting interaction was something I wasn't confident about. After taking the KeyShot Material Masterclass, I can iterate through concepts quickly because I understand different use-cases for similar materials like transparent plastic, cloudy plastic, and dielectric for example. The depth of these lessons made the course valuable. When sharing my results from this course on LinkedIn, I reached a huge audience, with thousands of impressions.
Owen
Spartz
This Masterclass is an exceptional investment in skill development, comparable to adding a timeless book to your library that you can reference for years to come. Will's expertise thoroughly explores KeyShot, diligently examining every material, texture, and node in detail. Building materials from scratch is unmissable. The series of instructions on the Bathroom Scene are nothing less than lavish. Each session left me energized and eager to dive back into my old files and renderings, now equipped with a much deeper understanding. Will shares his extensive knowledge and experience with clarity and generosity, making this opportunity truly priceless.
Voula
Zarpani
Taking the KeyShot Material Masterclass is objectively the most profitable educational investment I've ever made. After improving my renderings, clients began referring me like mad. I've got more work than I can handle and have to temporarily stop accepting new clients. A huge thank you to Will for creating this course. It has been genuinely life-changing.
Bill
Trammel
Before taking the course, I could not really control the materials and was only using the utilities in a very limited manner. I left them more or less on their default, as if I were afraid to move the sliders. Everything is explained thoroughly - no stones are left unturned. After working through the course, I understand much better how to change the properties of materials and how to combine them with other nodes for better control. I started using Color to Number with confidence. I revisited older renderings that I thought were good and saw them as very simple and lifeless. I feel motivated to experiment much more before pressing the Render button.
Voula
Zarpani
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This course focuses almost exclusively on materials. If you're looking for a broader introduction to KeyShot first, consider starting with the KeyShot Rendering Masterclass.
Problem

Unconvincing Materials?

Materials are the single biggest factor separating a convincing rendering from a fake-looking one. You can have perfect lighting, great camera angles, and a beautifully modeled product, and still produce a rendering that looks wrong, because the materials aren't right.

You know thefeeling. The plastic looks too shiny or not shiny enough. The metal doesn't have the right depth. The fabric looks flat. And the frustrating part is not knowing exactly why, or how to fix it.

So you search YouTube. The content is thin. You check the KeyShot Cloud Library and come up empty. You post in an online forum and get an answer that doesn't match your version of the software. You try using purchased textures but the results are disappointing because you're not sure you're applying them correctly.

You settle for close enough. And then you do it all over again on the next project.

The problem isn't the software. The problem is not understanding how KeyShot's material system actually works at a foundational level. Once you do, the guesswork disappears.

What Actually Works

When I joined Luxion as a Global Training Specialist, I had a lot to learn about materials. The team taught me how KeyShot's material and sampling system works, along with its limitations, quirks, and optimal workflows. I was able to ask questions directly to the software developers and chief scientist. I read books on 3D rendering, computer graphics, photography, lighting, and cinematography to understand how materials interact with light in the real world.

Years of study and practice eventually made material creation one of my strongest skills. Today, the Material Graph feels like an extension of my thinking. I can look at a material in a photo or in the real world and immediately understand what it would look like as a network of nodes.

Image showing details of two realistic CGI materials
Close-up of water droplets and dispersion
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Not everyone has the opportunity to work for KeyShot or spend years studying its intricacies. Nor should they have to. That's why I built this course: to give you the foundation I had to spend years building, in a fraction of the time.

Why Material Skills Matter More Right Now

Companies are replacing expensive photography with rendering. It's faster, cheaper, and more flexible. And in a world where clients expect photo-real results, materials are what make or break the illusion.

You might be wondering whether AI tools can handle material creation for you. AI can be genuinely useful for generating a starting point, but it can't replace a real understanding of how materials work. When a client needs you to match a specific CMF spec, getting the roughness value wrong on an anodized aluminum surface isn't just an aesthetic problem. It's a communication failure that can affect manufacturing decisions.

Detailed eco paper pulp material
Detailed eco paper pulp material
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Real client work involves granular, precise revisions: adjust the surface finish slightly, match this specific colorway, make this texture more subtle. That level of control requires understanding how materials actually behave in KeyShot, not just generating something that looks approximately right. AI is a useful tool in the hands of someone who already knows what they're doing. This course is how you get there.

During my three years as KeyShot's Global Training Specialist, I taught design and engineering teams in person at companies including Apple, Tesla, Peloton, and Intel, along with dozens of others. Since then, professionals from many of those same companies have gone on to enroll in my courses independently. This course distills everything I learned from those years into the most comprehensive resource on KeyShot materials available anywhere.

collage of will gibbons global keyshot training specialist
For nearly 3 years, I traveled extensively to train designers from the world's top brands
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what you'll learn

Everything Covered in This Course

The KeyShot Material Masterclass is organized into three sections that build on each other progressively.

1

Material Foundations

Material terminology, common properties, KeyShot material models, texture-to-material workflow, seamless textures, CPU vs GPU rendering, asset organization, and how light affects materials.

2

Anatomy of KeyShot Materials

Material types, linking and unlinking materials, saving, importing and exporting, textures, labels, multi-materials, material samples, and index of refraction.

3

Every KeyShot Material Explained

An in-depth look at all of the 30+ material types in KeyShot.

4

All About Textures

Image textures, texture properties, procedural textures, texture mapping, UV unwrapping, bump vs normal vs displacement maps, asset libraries, and texture creation software.

5

Material Graph Overview

The Material Graph user interface and the anatomy of a node.

6

Every Procedural Texture Explained

A complete reference covering every procedural texture in KeyShot.

7

Every Special Node Explained

Texture map, tiled UV, triplanar, video map, and 3D paint.

8

Every Utility Node Explained

Bump add, color adjust, color composite, and many more.

9

Every Animation Node Explained

Color fade and curve fade.

10

Every Geometry Node Explained

Bubbles, flakes, displacement, and fuzz.

11

Adding Imperfections

Seven methods for adding material imperfections: surface imperfections, dust residue, fingerprints, scratches with exposed underlayer, worn edges, color variation, and bump height variation.

12

Building Detailed Materials From Scratch

Creating realistic, detailed materials for a collection of bathroom objects.

13

Bathroom Scene Project

Applying custom materials to a full interior bathroom scene, setting up cameras and lighting, making per-camera refinements, adding imperfections throughout, rendering, and post-production.

14

Bonus: 10 Common Materials From Scratch

Ten essential materials: bead blasted aluminum, clear polycarbonate, translucent silicone, PET foam, 3D printed PLA, water droplets, eco paper pulp, textured powdercoat, geometric surface details, and recycled plastic composite.

project

Build Real Materials for Real Scenarios

The project-based section of this course is built around a single throughline: a fully detailed bathroom interior scene. But before you apply a single material to that scene, you'll spend time building each one from scratch in a controlled studio environment.

Lip balm material in a studio environment
Lip balm material in MatLAB
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Stage 1 — The MatLAB

Before touching the bathroom scene, you'll work in a dedicated material studio environment called the MatLAB. Using this approach we can ensure consistency across all materials that we create because we built them in the same calibrated scene.

Material sample with backdrop in studio environment.
The MatLAB is a dedicated scene for creating calibrated materials
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Using a collection of purpose-built 3D models, you'll create detailed, realistic materials one by one. Each object presents its own material challenges and teaches you something specific about how to get a convincing result. By the end of this stage, you'll have a growing library of custom materials saved and ready to use.

Clay rendering of 14 included models
You will create detailed materials for each of these fourteen models
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Stage 2 — The Bathroom Scene

With your material library built, you'll bring everything into a fully loaded bathroom interior featuring a concrete sink, tiled backsplash, wood cabinetry, floor tile, mirror, faucet, and more. This is where the real complexity begins.

Materials that looked great in isolation now need to work together across an entire environment. Bright daylight streams through a window. Camera angles shift what details matter. You'll work through the full pipeline: applying your saved materials, creating additional surfaces for the space itself, setting up cameras, adding physical lights, making per-camera material refinements, painting in dust and fuzz, and finishing with post-production in Photoshop.

Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
Detailed Modern Bathroom Scene with Highly Realistic Textures, CGI Rendering, KeyShot
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By the time you're done, you'll have a complete, professional interior scene rendered from multiple camera positions, with materials detailed enough to hold up under close inspection.

what's included

Everything You Get When You Enroll

The Complete Course

✓ 166 video lessons
✓ ~22 hours of content
✓ Feature-based reference lessons and project-based lessons
✓ Lifetime access — learn at your own pace

Project Files

✓ The MatLAB KeyShot package file
✓ MatLAB Models KeyShot package file
✓ The Bathroom Scene KeyShot package file
✓ MatLAB Bonus KeyShot package file — 10 essential materials
✓ 16 individual 3D CAD models
✓ HDRIs, labels, and additional texture assets

Reference Material & Recognition

✓ 79-page PDF — every key concept in one document
✓ Certificate of Achievement upon completion

Support

✓ Per-lesson comment sections — ask questions, get answers
✓ Direct email access to Will

Rendering of a book about material properties
Bonus Quick Reference PDF
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what's included

10 Common Materials From Scratch

The bonus chapter covers ten materials that come up again and again in real product visualization work, well beyond the bathroom context. These are the surfaces you'll encounter across many different projects: aluminum, polycarbonate, silicone, foam, 3D printed surfaces, water droplets, paper pulp, powdercoat, geometric surface details, and recycled plastic.

3D printed PLA material
3D printed PLA material
Closed-cell PET foam material
Closed-cell PET foam material
Translucent silicon material
Translucent silicon material
Bead blasted Aluminum material
Bead blasted Aluminum material
Clear polycarbonate material
Clear polycarbonate material
Water droplets material
Water droplets material
Paper pulp material
Paper pulp material
Recycled plastic material with flakes
Recycled plastic material with flakes
Textured powder coat material
Textured powder coat material
Geometric surface pattern material
Geometric surface pattern material
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before & after

What Changes When You Really Understand Materials

Before
After

You settle for close enough because you don't know how to build what you actually need

You can build any material from scratch when the library doesn't have what you need

You waste time searching for materials that don't exist in the library

You understand exactly how every material type, texture, and node in KeyShot works

Your renderings look convincing at a distance but fall apart on closer inspection

Your materials hold up under scrutiny because you know how to nail the details

You don't understand why the same material looks different under different lighting

You understand how light interacts with different surfaces and how to use that knowledge

Third-party textures confuse you and often produce disappointing results

You can drop third-party textures into the Material Graph and know exactly what to do with them

The Material Graph feels intimidating and hard to navigate

The Material Graph feels like a natural extension of how you think about surfaces

Preview Lessons

Curious about my teaching style?

Here's a collection of lessons I pulled out from this course so you can give them a watch to see if you like the pacing, my presentation and the teaching style. This collection of lessons represent the entire collection. If you like what you see here, you'll like the rest of the lessons.

Difference between ALL material types in KeyShot

Introduction to KeyShot's Material Graph User Interface

Using colors as numbers in KeyShot's Material Graph

Color to Number Node in KeyShot's Material Graph

Will Gibbons Product Visualization Specialist standing in white shirt with black background

Meet your KeyShot instructor

Hey, I'm Will. My first 3D rendering, back in college, looked like trash... but I was instantly hooked. I spent years figuring it out the hard way: freelancing, hanging around online forums, and slowly getting good enough that Luxion (the makers of KeyShot) hired me to teach it full-time. I spent three years training design and engineering teams at companies like Apple, Tesla, and Intel.

Since then I've started my own visualization studio and taught thousands of students through my courses. I built this one to give you the shortcut I never had — the real techniques and workflows, without the years of trial and error it took me to find them.
Trusted by thousands
Design background
Industry expert
2K+
students
250K+
followers
500+
lessons
guarantee

What if you don't like the course?

While I have done my best to create an amazing course and describe it accurately, I understand that I can't please everybody.

If you take the course and feel like I did not deliver on the value I promised, just email me asking for a refund. I will issue one.

To be eligible for a refund, the request must be made less than 90 days from date of purchase.

money back guarantee
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Start building materials from scratch. With confidence.

A comprehensive deep-dive into every material type, texture, and node in KeyShot — from foundations to full project-based application.
FAQ

Have questions? I have answers.

How can I log back into the course I bought from you?

To log into the KeyShot Masterclass Level 1 or 2 course, click here. To log into any other course, click here.

How long do I get access to the course for?

As of now, all my courses are lifetime access. Pay once. Use forever. If I choose to no longer offer the course, you'll be notified and given the opportunity to download the content so you can continue to use it.

How is this different from your Material Graph course?

The original Material Graph Masterclass was recorded live in 2020 and covers about 2 hours of introductory content focused on KeyShot's Material Graph. The Material Masterclass covers everything the original did — and much more — with in-depth, project-based lessons from start to finish.

How long is the course?

Just over 22 hours of video lessons.

How much experience do I need?

Technically none, but this course focuses almost exclusively on materials. If you want a broader foundation in KeyShot first, I recommend starting with the KeyShot Rendering Masterclass.

Do I need a powerful computer?

A more powerful machine always helps. For minimum system requirements, refer to KeyShot's website.

What software besides KeyShot is needed?

Some lessons cover post-production techniques using Photoshop or Lightroom. Alternatives like Affinity Photo work just as well.

Do I need a background in film or photography?

Not at all. The course includes lessons on composing strong images and animations, studying great work, and improving your own output.

Can I download the video lessons?

Not at this time — this is a platform limitation.

Can I get a receipt or invoice to expense this purchase?

Yes. Instructions are included in the files and downloads section of the course.

Is there a payment plan?

Not at this time. I've priced the course as low as I can without undervaluing the content. If it's out of reach right now, my free content — YouTube, website, and newsletter — can help build your skills and earning power in the meantime. The course will be here when you're ready.

Are there student discounts?

No. Everyone taking this course is a student. At this price point, it's a fraction of the cost of formal education. If you're serious about building skills as a student, consider this an alternative to a college course.

Can our studio or team share the course?

The license is for individual use. For team or corporate access, email will@willgibbons.com to discuss bulk pricing.

Do I get updates if you improve the course?

Yes. Lifetime access includes all future updates at no additional cost.

What if I don't have time to finish?

You have lifetime access. The average lesson is under 4 minutes — shorter than a song. Watch on your phone, download for offline viewing, or fit it into a lunch break. 15–20 minutes daily is enough. Consistency beats intensity.

How long will I have access to the course?

You'll have access for as long as the course is online.

How long will I have access to the course?

You have lifetime access. If I ever stop selling this course, I'll make all content available to download for free. Go at whatever pace works for you.

What version of KeyShot do I need?

KeyShot Pro is the minimum requirement. I recommend version 11 or newer to follow along with all features and open all included files. Non-Pro licenses bundled with other software (e.g., KeyShot for ZBrush or CAD tools) are not compatible with this course.